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Black And White 2


Uni

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Played this beauty tonight, a lot more fun than the first one as you can create armies :ph34r:

 

Game crashed after about 40 minutes of playing, downloading the 108Mb patch now :blink:

 

About Black & White 2 Retail 1.1 Patch

 

This Black & White 2 patch addresses a few game and balancing issues. Not save-game compatible with 1.0.

Click Here For Additional Information:

Changelist

 

# Fixed a Technical Hang on Land 3 when trying to create disciples after killing off your population.

# Fixed the command function which cycles through platoon units to not include enemy units.

# Fixed a crash involving creature/tree interaction when the tree had no town status.

# Fixed a creature issue which could stop the paternity suit or seven samurai challenges.

# Fixed a statistics error, after a save/load, with the number of soldiers and archers reported in a town.

# Fixed general balance issues involving rush tactics by an Aggressive God.

# Fixed an issue involving the height at which archer's fire from walls.

# Fixed a crash involving smashing a two story skyscraper.

# Fixed a crash involving walls where a new section of wall from a previously destroyed one could be created.

# Fixed a crash when deconstructing a wall while placing a gatehouse.

# Fixed a restarting land issue when the creature would sometimes change if the profile has save games of different creatures in it.

# Fixed a Technical Hang with the Archaeologist script on Land 6 involving killing a final archaeologist

# Fixed a bug where evil embellishments couldn't be built if you are a good God.

# Fixed a bug where Alignment could go above 100%.

# Fixed a graphical issue when adding a layer to a damaged skyscraper.

# Fixed a statistics error with Towns displaying 0 impressiveness needed to migrate when they cannot migrate.

# Fixed a graphical bug causing the shoreline visuals to vanish.

# Fixed a graphical bug where the Ape does not morph alignment correctly.

# Added an option to skip the initial advisor speech on Land 1 by pressing the Escape key - this will take you directly to the Creature selection.

# Added a silver scroll after the creature selection screen to skip the movement tutorials.

# Added two development team members to credits (sorry guys).

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